We do it all
Our team is primarily concept artists turned production artists. We have worked on AAA titles including multiplayer and single player. Our expertise in multiplayer environments includes level design - final art.
Our live service experience means that we can art direct and create from start to finish maps which fit into your marketing and content goals.
Our concept backgrounds mean that we can cut down on bloat and design for the final in-game experience rather than having a lot of back and forth between concept and production artists. We do both jobs.
Splitgate
Art Direction - Level Design Improvement - Concept - Production - Lighting
Halo 5 / INfinite prepro
Concept - Production - Prepro - Campaign - Multiplayer
Contenders Arena Early Access
Art Direction - Lighting - Materials - Level Design Pass - Technical Support - Skybox - Concept
We were approached to quickly make and design 2 maps for early access of Contenders Arena. We made two full maps in 1.5 months. Designing and modeling simultaneously.